Monday, January 8, 2007

Nintendo Wii


Nintendo has ventured off the beaten path with its newest system, and the company knows it. While the Sony PlayStation 3 and the Microsoft Xbox 360 both emphasize their impressive graphical capabilities, Nintendo downplays the importance of graphics on its new console. While the Sony and Microsoft consoles keep the branding of their respective predecessors, the oddly named Wii is a semantic departure from Nintendo's more literally named 2001 console, the GameCube. And while the PS3 and the Xbox 360 both use conventional gamepads bristling with buttons, control sticks, and directional pads, the Wii uses a device that looks more like a TV remote than a gamepad to control its games.

These strange choices could have spelled failure for Nintendo's newest endeavor. Underplaying processing power, using a strange new controller setup, and giving the whole package an odd name could have been major mistakes for Nintendo. (Consider some of the company's earlier attempts to go against the grain: the Power Glove and the Virtual Boy.) But if our early experience with the Wii is any indication, this particular Nintendo gamble seems likely to pay off. It's strange, it's new, and it's not as powerful as its competitors, but the Nintendo Wii succeeds in its primary mission: it's fun to play.

The good: Revolutionary controller design offers unique motion-sensitive gameplay options; built-in Wi-Fi delivers free online services and (eventually) gameplay; Virtual Console has major nostalgia appeal; compatible with all GameCube games and controllers; built-in SD slot for storage and photo viewing; includes Wii Sports game; most affordable of all next-gen systems.

The bad: Controller eats batteries and takes some time to get used to; lacks the advanced HD graphics and surround sound found on the Xbox 360 and the PS3; requires a wired receiver unit placed near the TV to interface with wireless controllers; can't play CDs or DVDs.

The bottom line: It lacks the graphical prowess and rich media features of the Xbox 360 and the PS3, but the Nintendo Wii's combination of unique motion-sensitive controllers and emphasis on fun gameplay make the ultra-affordable console hard to resist.

Specifications:

General

* Type Game console
* Weight 3.84 lbs
* Height 1.75 in
* Media Type Nintendo Wii disc, Nintendo GAMECUBE disc

Processor

* Type IBM PowerPC
* Instruction set RISC

Memory / Storage

* RAM installed size 512 MB

Video

* Video Output ATI Hollywood

Input Device

* Input device type Joystick

Connections

* Input/Output connections (4 pin USB Type A), 4 x Game controller, Composite video
output, S-Video output
* Expansion Slot(s) Total (Free) Memory, 2, 1

Memory Card

* Type Flash

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